Alexis Cossé

Future Web/Game Designer

📁 My projects


Here are some projects I have made:





Presentation


In November 2023, while working on this website, I have also filmed and edited a video which serves as a quick presentation of me and my work.




You can also watch the video on YouTube:






Digital paintings


When making a digital painting, I start by designing a bizarre creature. The creatures I draw range from recognizable things, like frogs or ghosts, to unidentifiable monsters.
I then figure out what colors and background elements would work best with the concept. I almost exclusively use cool colors in my artwork, as I associate them with the themes of my paintings, and it helps them fit together.
Nonetheless, I also experiment with line weight, outlines, framing, perspective, proportions and other elements to make them stand out from each other.


Slow poison

Slow poison
May 9, 2023





Timekeeper

Timekeeper
May 6, 2023





Spotted

Spotted
February 24, 2023






Pixel art


I have been interested in pixel art ever since I started using the computer. Most of the sprites I have created are assets for video games, like characters or logos.


Game over logo Mushroom

Various assets for an unreleased game
This "Game Over" logo and mushroom enemy were designed in January 2023.
They are limited to the NES color palette (256 colors).





Recently, I have started using Aseprite, a sprite editor and pixel art tool that makes animating sprites much more convenient. I prefer drawing every frame one by one to ensure I get a smooth result.
I use this skill to recapture art styles of video games I appreciate.


Tadpole (idle) Tadpole (jumping) Tadpole (running) Tadpole (scared)

Animated sprites of a character I designed
Made in June 2023, inspired by the art style of the indie game Pizza Tower.
These sprites were designed to function if implemented into the game, and required a lot of frames.





Red Red Red
Battle sprite

Animated sprite of a character I designed
Made in February 2023, inspired by the art style of the indie game Undertale.
To replicate its battle interface, I could only use a majority black and white pixels.
Though, try clicking on the red pixels...